How to download an image from messaging android






















To continue, choose the Device Data Restore option. When your phone goes undetected, unplug your Android device or the USB cable and plug it in again. Choose the backup file that you want to restore to the Android device.

The data backup information is shown on the screen such as file backup size, name, model, serial number, and latest backup date. If you cannot find the backup file or it is not listed, click the Select button found on the bottom part of the window in order to load the backup.

To preview and restore the data from the backup, click the Start button. On the next screen you will see the information on the left pane, select the data types to restore such as Messages, Gallery, etc. The backup information is displayed on the screen such as the backup name, device name, device type, and Android version. Click the Restore button to proceed to make sure there are no interruptions while the restore process is in progress.

This section provides insightful information on how to save all pictures from text messages on Android through the Messages app. You can update your Messages app to the most recent version via the Google Play Store. Some Android phones also have this feature from their system updates which do the automatic download of the pictures from the text messages.

Another thing is if you have downloaded a third-party app with a feature that automatically saves all pictures from text messages on Android. On other brands and versions of Android devices, you can go to Settings then select your SIM card that receives the text messages. Next, toggle on the Auto-download MMS feature.

This section provides insightful information on how to save all pictures from text messages on Android by the use of the Messenger app. You can update your Messenger app to the most recent version via the Google Play Store. There is an available feature that lets you access your text messages in Messenger which you have to enable. This section provides the steps on how to save all pictures from text messages on Android by enabling the auto back up feature of cloud service for your text messages stored on your Android device using Google Drive.

In case of failures, you can easily restore your text messages using the backup file. Your data will be backed up to Google drive. To check the text messages, sign in to your Google account and see the text messages are backed up and synced successfully.

You may have asked on how to save all pictures from text messages on Android. At one time my phone use to let me download pictures, but now I gets nothing. Can somebody explain to me why this happened. It stopped working after I applied screen protector. This creates a new file in your gallery instead of deleting the existing image with the same title as the one you want to download.

This is a slight inconvenience caused by the Chrome app. Automatically downloads and calls it images 2. On my old phone it never did this until recently. Can you help me in finding a solution to this please? I would very much appreciate it. Thank you for reading. This is a problem with the Google App that happens with all phones. I am using New Samsung galaxy j7. I used to do the same process in my old Android phone. What should I do now? You need to open Chrome and then long press suddenly does work.

Seem to be a lot of unanswered questions. Before upgrading to marshmallow I could do this all the time. Was a great feature. In my conclusion at the end of this post I will share my humble opinion about the proper use-case for each particular way of image downloading I've mentioned.

Let's start with an own implementation you can find the code at the end of the post. First of all, this is a Basic ImageDownloader and that's it. All it does is connecting to the given url, reading the data and trying to decode it as a Bitmap , triggering the OnImageLoaderListener interface callbacks when appropriate.

The advantage of this approach - it is simple and you have a clear overview of what's going on. Note: in case of large images, you might need to scale them down. Android DownloadManager is a way to let the system handle the download for you. It's actually capable of downloading any kind of files, not just images.

You may let your download happen silently and invisible to the user, or you can enable the user to see the download in the notification area. You can also register a BroadcastReceiver to get notified after you download is complete. The setup is pretty much straightforward, refer to the linked project for sample code.

Using the DownloadManager is generally not a good idea if you also want to display the image, since you'd need to read and decode the saved file instead of just setting the downloaded Bitmap into an ImageView. Now the introduction of the great stuff - the libraries.

I will start with Volley , a powerful library created by Google and covered by the official documentation. While being a general-purpose networking library not specializing on images, Volley features quite a powerful API for managing images.

You will need to implement a Singleton class for managing Volley requests and you are good to go. You might want to replace your ImageView with Volley's NetworkImageView , so the download basically becomes a one-liner:. If you need more control, this is what it looks like to create an ImageRequest with Volley:. It is worth mentioning that Volley features an excellent error handling mechanism by providing the VolleyError class that helps you to determine the exact cause of an error.

If your app does a lot of networking and managing images isn't its main purpose, then Volley it a perfect fit for you. Square's Picasso is a well-known library which will do all of the image loading stuff for you.

Just displaying an image using Picasso is as simple as:. For more control you can implement the Target interface and use it to load your image into - this will provide callbacks similar to the Volley example. Check the demo project for examples. Picasso also lets you apply transformations to the downloaded image and there are even other libraries around that extend those API. Universal Image Loader is an another very popular library serving the purpose of image management.

It uses its own ImageLoader that once initialized has a global instance which can be used to download images in a single line of code:. The opts argument in this example is a DisplayImageOptions object. Refer to the demo project to learn more. Note : the author has mentioned that he is no longer maintaining the project as of Nov 27th, But since there are many contributors, we can hope that the Universal Image Loader will live on. Facebook's Fresco is the newest and IMO the most advanced library that takes image management to a new level: from keeping Bitmaps off the java heap prior to Lollipop to supporting animated formats and progressive JPEG streaming.

To learn more about ideas and techniques behind Fresco, refer to this post. The basic usage is quite simple. Note that you'll need to call Fresco. Initializing Fresco more than once may lead to unpredictable behavior and OOM errors. Best Lightning Cables. Best MagSafe iPhone Accessories. Best iPad Accessories. Best iPhone Charger. Best iPhone 13 Pro Case.

Best Bluetooth Headphones for Switch. Best Roku TV. Best Apple Watch. Best iPad Cases. Best Portable Monitors. Best Gaming Keyboards. Awesome PC Accessories. Run the app, it will extract all attachments pictures, videos from MMS text messages on your phone. Scroll through the list of images and find the particular image that you are interested in.

Simply tap on the Photo — You will see the option to name the image file and save it to an SD card.



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