Mirrors edge (pc) speedrun download






















Where the linear model falls flat on its face is when things aren't immediately obvious, leading to moments of confused frustration as you're trying to figure out where to go as the cops are shooting you up. Couple this with the awkward checkpoints and you have a recipe for disaster.

There's also no option to quickly restart from the last checkpoint at least none that I saw , which can lead to problems when you clear one in the middle of a difficult section, but then mess up afterwards, falling back down or regressing to a point before the checkpoint. In the trickier platforming sections towards the end, you either have to do them all again or quit to the main menu and reload that way, which is hardly ideal. Thankfully, these moments don't occur too often though, as you'd expect, the further you go, the more likely they are to crop up.

Usually, Runner Vision guides you in the right direction. Runner Vision not available on the hardest difficulty highlights important areas of the landscape that you can use to jump off, cling on to or manipulate by colouring them in usually bright red.

It isn't a foolproof system though - sometimes the important areas aren't highlighted at all, which can be frustrating when indoors. The danger with the Runner Vision feature is that it can make the game feel too linear, like it is on rails, but as we saw above, by having these signposts all over the place, you at least avoid the frustration of getting lost and dying repeatedly.

Runner Vision is one of the most prominent examples of Mirror's Edge's unique visual style. As you can see from the screenshots, the environments are post-modern in their stark colour schemes.

At first, you'll be worried that all you'll do is play about on rooftops, surrounded by the gleaming white buildings and primary coloured Runner Vision objects. Thankfully, DICE have done a good job of varying the design of the locations, while sticking to their 'slabs of colour' template.

It really does make for some striking visuals, even when indoors, which makes a refreshing change from most games. What you will also notice is how resolutely clean everything is - even the sewers are devoid of dirt or grime. The lack of visual clutter means the game will perform really well on midrange machines, even with a smidge of anti-aliasing chucked in.

The slab-like nature of the colours and architectural design makes anti-aliasing particularly important, as crisp edges make the visuals look a lot more impressive. That said, I did get one or two moments of inexplicable system crunching at random times and I couldn't find a way of un-letterboxing the game, but on the whole, things ran as smooth as silk. Having it in letterbox wasn't a hassle either - in fact, I didn't even notice it until somebody pointed it out.

As a first-person game, there are also a few moments when you're forced to fight back against the cops, mainly through hand-to-hand combat and disarming moves. When your crosshair turns blue, you have access to a bullet time-esque slo-mo ability, which makes it much easier to time your attacks and disarm your opponents. If you do succeed in stealing a gun, you can use it to defend yourself for a short period.

What you can't do is pick weapons up off the floor or obtain extra ammunition for the one you are holding. This might annoy some, but the game wouldn't really work if you were allowed to tote weaponry around all over the place. One of the best things about Mirror's Edge is that it makes you not want to kill the police - all you want to do is have it away on your toes.

In any case, you'd also miss out on the opportunity to deliver a flying kick to a cop and send him flying off a building. You can even wall-kick by jumping off a wall, spinning and then executing a flying kick.

It would have been interesting to see a Riddick-esque system employed, with more context-sensitive moves and actions available, but you usually don't want to get anywhere near the police, so it isn't really something you ever truly miss. Most of the time, combat is actually a bit fiddly and you'll often end up being killed while faffing about trying to pull off a move. Curiously, Faith can also get hit by more bullets than she can take violent shoves from the enemy.

Fortunately, the rest of the game feels perfectly suited to the mouse and keys, which is good news to us PC players. No longer needed due to Runnerbags tool. For use in the 69 stars category direct download. Full Game Splits. Can be used for all main categories except for 69 stars. Boat Truck Ride Mod. Only for use in chapter runs, Make a backup of your original for full game runs. Last Updated: 27 Jan Chapter 3 Office skip mod.

Req Req. Simulates slightly slower loads to achieve Office clip in chapter runs by delaying the load by 0. Last Updated: 16 Nov Stormdrains Lag Fix. A mod to remove lag in stormdrains when loading in from the menu. Last Updated: 15 Mar Windowed mod. Otherwise, unfortunately you'll have to depend on feel. The case with this game however, is that you can usually feel when you're on a good run. I shouldn't worry too much about it.

Games Streams Forums More Home Games Streams Forums. Log in Sign up. Forgot password. Log in Forgot password Cancel. Sign up Cancel. Mirror's Edge series. Having 52 is a nuisance. Soondergaard Soondergaard Norway Soondergaard Soondergaard 25 Jun , I am having the same problem, how did u figure it out.

There are two solutions to this: 1. Get a second monitor 2. The graphics and visuals of Mirrors Edge are really amazing and the best thing is the Ariel view map in which you can see the locations of the places and short routes to jump on the roof top with out getting caught.

The maps of the game are a bit technical and need a mind with strategical ideas. You may get to a dead end but there is always a way. It is a very interactive game. The sound effects of the game are really amazing.

Also the sound of the wind is sometimes really scare which give a great effect. Another game that you may like to play is Hitman Contracts.



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